![]() Silent Hill looks superb in most indoor scenes, same with Metal Gear, and Crash Bandicoot 2's limited perspective allows for some night clean graphics too. PS1 was typically better at up-close scenes (eg indoors or limited perspective) due to the jitter being less of an issue and better texture clarity. Loading times have been removed for your enjoyment. The PS1 Ridge Racer games and Gran Turismo still have embarrassing amounts of jitter and texture seam issues that have to be overlooked to say they look good today. This video was captured using the actual game and an actual Sony Playstation. N64 really dominated when it came to more open scenes with clarity and stability (and without looking bare and empty like the Spryo). Mario 64, Banjo Kazooie, Paper Mario, Rayman 2 (N64 version), World Driver Championship. Also games with lots of indoor scenes, or pre-rendered backgrounds (also sort of cheating of course, but it works). Virtual Fighter 2, Dead or Alive and Tekken 3 is probably the best, but fighting games are a bit like cheating only needing two characters. ![]() The best looking Saturn/PS1 games were the ones that managed to hide the jittering textures. Then while holding the shoulder buttons, press Up 7 times, Down. Vagrant Story looks too wibbly wobbly to me. ![]()
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